The second penguin moves once per second. This occurs whether the movie's rate is currently 0 or 1 because it is being triggered by a QuickTime idle event. When the penguin receives the idle event, it changes its matrix using an action which uses min, max, delta, and wraparound options.
The movie's looping mode is set to palindrome by a kQTEventFrameLoaded event.
| Previous | Chapter Contents | Chapter Top | Next |